The color changes depending on the on-screen content. If second activator is at least pressed, r0 will equal r4. On Resident Evil 4 Wii Edition, I’m getting a static line running the width at of the bottom of the screen. If activator is at least pressed, r0 will equal 11.īeq- set_act #If equal (activator pressed), jump to set_act labelĪnd r0, r12, r4 #Logically AND the contents of buttons being pressed versus your deactivator. Li r4, 0xzzzz #Load De-Activator value into r4Īnd r0, r12, r11 #Logically AND the contents of buttons being pressed versus your activator. Li r11, 0xZZZZ #Load Activator value into r11 Lhz r12, 0x0 (r12) #Load Halfword from specific Korean Controller Address #Load Current Halfword of Button(s) Pressed# Ori r12, r12, 0xXXXX #Set 2nd half address (XXXX) for specific Korean Controller Lis r12, 0x8033 #Set 1st half address for Korean Controller SOURCE FOR FULL ASM ACTIVATOR/DEACTIVATOR CODE (NTSC-K): Make sure no other codes in your GCT File or Cheat Manager are using that memory address! Important Note: This code makes use of memory address 0x8000164E. Go to this thread HERE for a list of XXXX/ZZZZ values. Zzzz = Button To Press to Deactivate Live Replay ZZZZ = Button To Press to Activate Live Replay Thus, this allows the code to also work in Dolphin without any tweaking needed in Dolphin settings/config. This code has configured the activator and dectivator to be part of the Assembly Code. For more information about Live Replay, visit the Live Replay Code Thread - HERE. TAS Code (Tool Assisted Speed Run) is simply the Live Replay code with the ability to activate or deactivate at any time.
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